![]() It's set in the Victorian era, and it is about this incredible change that is happening during this period. ![]() That gives you political challenges you have to deal with, as well diplomatic challenges on the world stage. Victoria is primarily about building up your economic strength and then feeling your way through this industrialisation process of the 19th century - the changes that occur as you do that, both in terms of your own personal power and of the changing politics of your country. For Victoria, though, it's more like a management game. All our grand strategy games have some sort of niche and the historical period they're in, but they also have a specific slant. Mikael Andersson: So Victoria is our society builder franchise. ![]() It's still early days for this newest entry in the sprawling Industrial-Revolution-era grand strategy series, but we recently had the opportunity to chat with Victoria 3's game director Martin Anward and game designer Mikael Andersson to find out a little more.įor those players who might not be familiar with the Victoria franchise, given the previous game is nearly a decade old, let's start simply. Fans have been waiting almost a decade for word on a new instalment in Paradox Interactive's much-loved society building series, Victoria, but that day has finally arrived with the announcement of Victoria 3.
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